Race Club is a persistent league built on real Le Mans Ultimate racing. It's not a lobby you drop into for one race and forget. Every round you run, every result you post, and every season you complete carries into the next: you're building an actual career, one race at a time.
The League Hub is where that career lives. Standings, results, and news update the moment a round is scored, all sitting on one public page anyone can pull up, not buried in a spreadsheet only the admins can read. Follow your own progress or scout the whole grid before you even sign up.
Because Race Club is built on a WEC style format, the season isn't wall to wall sprint races. Endurance rounds are mixed into the calendar too, and they reward a different kind of driver: the one who manages tires and fuel and knows when to push and when to hold back, not just the fastest lap of the day.
Not required to race, but where the Race Club community actually lives.
Every system underneath Race Club exists to make one thing feel real: The seat you're in and the season you're racing are actually yours.
Every car on the grid is modeled on an actual real-world team. Join the team that fits how you want to race.
The moment the league is racing a class, it's open to you: Forge your career in an LMGTE or jump right to a Hypercar. The choice is yours.
A per-season Steward Board rules on filed protests using rules adapted from real FIA/WEC driving standards. Final, fair, transparent.
Points tables modeled on the real WEC season, with race lengths that actually vary round to round.
Seats reset when a season ends, but your career record carries forward. Join a new team and write the next chapter.
Results are pulled straight from your actual league race data. Standings, points, and your driving record update the moment a round is scored.
From signing up to your first race, in four steps.
Sign up and get approved. No tryout, no draft, just an account.
Pick a real team and seat. It's first-come, first-served and it's yours for the season.
Compete in real Le Mans Ultimate league races against real drivers on a real schedule.
Results, standings, and your record land on your account the moment a round is scored.
Race Club runs on real simracing hardware and a real league schedule.
Every race happens in LMU itself. You'll need your own copy of the game and a PC that can run it.
Bring whatever setup you already race with. A wheel and pedals are recommended, but not required to join.
Not required, but strongly encouraged: our Discord server is where race chat, schedules, community updates, and results talk actually happen.
Race Club runs a five-tier class ladder from LMGTE up to Hypercar. Every class is open the moment the league puts it on the schedule: no money gate, no experience checklist.
The entry point to Race Club. The most forgiving cars on the grid, built for a driver's very first race.
The next step up from LMGTE. Still accessible, more competitive, and the proving ground for everything above it.
Rookie friendly but a step up. Faster cars that reward a sharper edge.
The mid-tier proving ground on the way to Hypercar. Where a serious career really starts to show.
The pinnacle of a Race Club career. The fastest, most demanding cars on the roster.
Pick a team and you're on the grid. No waitlist, no draft, just the seat you chose. Sign up, get approved, and stake your claim before the season starts.
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